Campagna |
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UIO lMdD DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - BAM |
Era |
Ede Ep - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
There are few Marauders indeed that are of such skill that they receive the title Lord. A Marauder Lord is the strongest amongst his kin, and his fighting skills are constantly tested as many Marauders challenge his status as supreme champion of his tribe. His heroic deeds and charisma inspires other Marauders to fight harder for their tribe, and to battle until the death. Many 'civilized' generals have underestimated the Marauder Lord's wits and tactics, and paid for their mistake with their lives.
Note speciali: Il comando di questa unità rende le unità alleate adiacenti più efficienti in combattimento, ma ciò vale esclusivamente per le unità di livello inferiore.
Avanza da: | Jarl |
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Avanza come: | |
Costo: | 75 |
PF: | 65 |
Movimento: | 6 |
PE: | 100 |
Livello: | 3 |
Allineamento: | caotico |
ID | Marauder Lord |
Abilità: | comando |
sword lama | 16 - 3 ravvicinato |
Resistenze: | |
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lama | 10% |
perfora | -10% |
impatto | -10% |
fuoco | 0% |
freddo | 20% |
esoterico | 0% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 2 | 30% |
Acque profonde | 100 | 20% |
Campo di funghi | 3 | 30% |
Castello | 1 | 50% |
Caverna | 1 | 20% |
Colline | 1 | 60% |
Congelato | 2 | 50% |
Foresta | 1 | 50% |
Impervio | 100 | 0% |
Invalicabile | 100 | 0% |
Montagne | 2 | 60% |
Palude | 3 | 30% |
Pianura | 1 | 40% |
Sabbia | 1 | 40% |
Scogliera | 2 | 30% |
Villaggio | 1 | 60% |